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Showing posts with the label Week 9

Unity Tutorial 09

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 Unity Tutorial 09 -Screenshot of soccer game debug For this weeks Unity Tutorial I found I very useful because of the type of game mechanic coding that was involved. It's based solely around a ball hitting enemies so I think that it will teach me a lot that I will need to know in order to develop my game. A big part of my game is that it will be wave based so learning the basics on how to create a wave interval and add a variable to change every round was very interesting. I had trouble at one section though and I thought my Unity was crashing on me which it never does. I have a pretty beefy computer that I built myself for college and gaming obviously, so I doubted it was a hardware problem. Turned out that I wrote "gameObject" instead of "gameObject s " which was very annoying but I'm glad I copped it. The rest of the tutorial was pretty easy to follow and I went onto debug the Soccer game. I usually find it difficult to read the code and make sense of wh...

Review Week Comments and Feedback

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 Review Week Comments and Feedback Feedback In: I think the overall quality of comments I've gotten out of my blogs are very good in the aspect of grammar and word count. I find it interesting hearing peoples opinions and feedback in a comment form because it allows them to get to the point and express concerns or other things freely. Some comments I've been finding useful are ones where people say that they really understood my GDD or other blogs that detail the structure of my game. It really lets me know that I have explained things well enough that the point is getting across without being too muddled with other topics.  However on the other hand, the comments that I find even more useful are the ones that tell me that they were having trouble with understanding certain parts of my briefs. I think this is extremely useful and interesting because they make me realize how I can, not only be a little more concise with what I'm trying to convey, but how I should write more ...