Game Fun
Game Fun Today we looked at how fun playes a part in games and the definition of what fun is and learned how to make games fun by making the player think about what to do in order to get through . Games can be described by the 3 components Mechanics, dynamics, and aesthetics (MDA) or otherwise stated as rules – system – “fun” . MDA There are eight types of Fun outlined by the MDA. These eight are both a source of reference and player experience that blend together in many ways, and essentially what makes a game fun and enjoyable. Eight kinds of Fun To date, the MDA papers define the '8 kinds of fun' sensation, fantasy, narrative, challenge, fellowship, discovery, expression, and submission , remain a source of reference and possibly the most popular list of player interactions combining in various forms to attract each player to a particular game. Fun “Fun is a byproduct of good design. It is also not essential for a good gamified sys...