Game Design Document
Game Design Document Level Concept design - Hash Rush For my game design document I would like to include a basic overview that the average person could read and decipher what ideas I have for the game I'm trying to make, while also being as detailed so that someone with vast game development experience could easily and accurately replicate what I envision. I find it fun to run through the ideas of how the game should play, look and feel but I also find it very, very intimidating and I just hope that I can at least make something that I'm proud to present to people to play. I've included a link to my DunDoc GDD that I will be adding to and changing as I continue with my development process.