Unity Tutorial 10
Unity Tutorial 10 -Game manager script For this weeks Unity tutorial I had to make a game that incorporates a fully functional user interface or UI. All the games I've made up until this point didn't have a basic UI to start and restart the game, let alone track the players progression. This tutorial was one I've actually been looking forward to for a little bit because I was unsure how they were made and I was very interested in seeing the behind the scenes of making one. Since the game I'm trying to make involves a point system to achieve a highscore I found tutorial 5.2 to be of great help. I learned how to use text mesh and how to align things and personalize them on the canvas. I also found the new input of clicking with the mouse useful because all tutorials up until now had only worked from key commands. Lastly in tutorial 5.3 to wrap up a game and make it playable for somebody who would like to play it I learned how to include a game over and restart button so ...